AutoCAD 2D Level 2: Smart Workflows 2026/2027
Manal Abdullal
Learn how to create a dedicated Megascans assets shader for UE5
Taught by Michael Gerard
During this course I will show you, step by step, how to create a dedicated Megascans Assets Shader from scratch. The native shader is very good, but by combining certain things together you can push the rendering of your Megascans assets. What I will learn? First, the cavity map! This will bring out the depth and micro-details by adding shadows in curvatures. With the Fuzzy map, you can make the moss stand out, but with fuzzy shading you can give it a more realistic look. On some models, the normal pitch i…
Manal Abdullal
Mehmet Emin Doğan
Anri Shakiashvili
Areeb Kazim